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Generations Thunderwing Review

December 16th, 2010 Leave a comment Go to comments

As I mentioned in my last post, I was in the process of moving. Moving is such a pain in the butt, especially when you have a lot of collectibles. It pretty much took up all my time for the last 2 weeks so I haven’t really had time to hunt for TFs or write in this blog. I finally got done with the move last Friday, so on Sat I had some time to do a hunt. I went to Target and I was lucky enough to find Thunderwing. He is a rare find as of this writing. There are 28 sightings on Seibertron currently, but only one of them is in California. He’s also all sold out on Hasbrotoyshop.com.

I’m done moving, but a lot of my stuff is still unpacked at the new place. I need a break from unpacking so I’m gonna do a review. Here we go.

Below is Thunderwing in the package.

For those that are not familiar with the character, Thunderwing was a G1 Pretender. Pretenders came around after the US G1 cartoons officially stopped. Thunderwing was a Mega Pretender (the shells transform), and they appeared even later. So yeah, he arrived just in time to see G1 come to an end. I’m only aware of the character because he played a fairly significant role in the comics. He is also the lead villain in Stormbringer, where he is depicted as being huge and very powerful.

This Generations figure seems to take cues from both the G1 and Stormbringer versions of the character. His alt mode seems to be some kind of stealth jet fighter. I really like the look of this jet. His appearance in this mode is sleek to say the least. Hasbro has been really good about hiding the bulk for their jet figures as of late, unlike earlier figures (especially from the first Movie) where the bottom is pure bulk. Thunderwing is no exception. I also like the shape of the wings, the canards, and the tail fins. There’s some nice detailing all over the jet.

The colors are a pure homage to G1, where he is mostly white with stripes of blue here and there. I don’t remember what was the color of the cockpit in G1, but in this version I like the bright orange. It kinda gives the colors that little extra something. The missiles are also the same orange to match. The thrusters and missile launchers are purple, and I think that was the color of his G1 weapons. The Decepticon logo is printed on the end of both wings. A very nice color scheme overall.

Thunderwing has enough guns in jet mode to seriously take out some Autobots that dare get in his way. He’s got two black guns near the intake. These can be rotated to shoot to the side. The missiles on the wings do fire and they can also be rotated. Oh, these are probably some of the most powerful launchers I’ve tested in all my TFs.

The shot above shows the bottom of the jet. He’s got landing gears at the usual positions that you would expect. Obviously they can be retracted. It is not hard to get these landing gears out.

As you can see from the pic above, the front nosecone area can be detached to form a mini-drone. I think this feature is a pure homage to G1. The G1 figure, as far as I know, also had some kind of drone, so it’s nice to see Hasbro not forget us older fans. I don’t think this drone serves any real purpose on this figure, but it’s still kind of a nice feature. You can simply ignore it and leave it on the main figure if you find it useless.

I do have one gripe about the jet mode, and it is best illustrated with the pic above. In this shot, I purposely left the wings extended to the side. This is what you do when you transform him to robot mode. My issue is that it is really easy to accidentally misshape the jet into this configuration. This is because there is nothing locking the blue pieces of the wings in place where it needs to be. So if you’re trying to rotate or remove the missiles, or if you’re just being a little too rough with the figure, the wings will come apart as shown above. I think the easiest thing that Hasbro could have done here is put a tab on the arms somewhere, and that can stick into a slot on the underside of the wings. This way, both the wings and arms are locked in place.

But other than the issue mentioned above, Thunderwing in jet mode is still well made and well engineered. I find no other weaknesses with the jet mode.

Thundering is only rated a 2 on the new transformation scale of 0 to 5. This ranks him as easy, and I agree with this score. He’s about the same difficulty as Generations WFC Megatron (who is rated a 3 but I think it should have been a 2). Hasbro came up with some very clever and new twists on the jet to robot transformation. When I describe it here in words, it will sound like the same tried and true formula for a jet transformation (ex: nose and wings form the back, sides become the arms, back of jet form the legs, etc). However, there are refreshing implementations to how all this is done, and the result is a transformation that feels like nothing we’ve seen before. For example, the waist and upper legs have a mechanism that folds outwards in robot mode to extend the legs, instead of the usual method of pulling the legs out. However, I should point out that the transformation is pretty easy. Fans that found issues with the simplicity of Universe Silverbolt may also find issues here, though Thunderwing is not that bad. Personally, I think this is a nice change from all the more difficult TFs we’ve been getting recently. You can really have fun with this figure and transforming him won’t feel like work.

I mentioned that in G1 Thunderwing is a Pretender. In this version, his robot mode resembles the Pretender shell and not his G1 robot mode. ROTF Bludgeon started this trend for G1 Pretender characters and I’m happy to see it continued.

Thunderwing looks quite cool in robot form. His appearance is without a doubt G1 inspired. His head mold, color scheme, and overall body styling resembles the shell closely. However, since this robot mode is not a shell, Hasbro is able to make him appear nice and lean, unlike G1 shell toys where they’re all clunky and bulky. In the comics, Thunderwing is almost always inside the shell, so this is the robot form that we are used to. It’s awesome to see this figure represent that interpretation faithfully.

This figure can be put into a wide array of poses. He’s got no waist articulation and the knees are not on a ball joint, but I think those are the only limitations. I’m sure there are fans out there that will cry and whine over this, but it’s something I can easily live with. Construction-wise, I see no issues. Thunderwing hold his poses well. All his joints are just right, not too tight and not too loose. I don’t detect any paint or assembly goofs on my figure. Some might say he’s got too much kibble on his back, but I like the way it looks. Kinda reminds me of the design of the Aerialbots, having a mini-jet on the back. Besides, I think this is how he looked in the comics.

Thunderwing is able to hold a weapon in each hand for some serious twin gun action, or you can combine the two guns into one giant rifle for some heavy fire power. There are tabs and holes on the launchers designed to do this, though you won’t see that anywhere on the instruction manual. I saw someone point this out on YouTube. Oh, btw, I want to take this time to commend Hasbro for printing transformation instructions to go forward and back, instead of simply saying to reverse the process to go back. They’ve been doing this in the latest batch of figures. Personally I don’t need it, but I know it’s been a complaint by the more casual fans, such as parents trying to transform it for their kids.

I do want to gripe about the scale of this figure, and I guess just with Generations figures in general. They are all deluxe class, meaning they’re all the same size. Scale wise, that’s just wrong. Bumblebee cannot be the same size as Megatron. Thunderwing is supposed to be HUGE in the comics. Don’t get me wrong, having a figure is better than not having one at all, but Hasbro could improve on the size. I understand that Deluxe is their best selling class. But the Generations figures are really aimed at a more seasoned audience, who in my opinion would spend the extra dollars if some of these characters are released as Voyager or Leader class figures.

But that aside, I highly recommend the Thunderwing figure. He is a great update of the character. Don’t let the wing and scale issues that I mentioned discourage you. He’s got way more positives than those minor negatives. Do not hesitate to get one if you spot one at your favorite retailer.

Until next time, this is Hsunami Prime, reminding you to… Transform and Roll Out!

Comments

comments

Categories: Pics, Toy Reviews
  1. December 24th, 2010 at 16:14 | #1

    Nice. I must have this figure. I agree about the scale issue. That’s my biggest gripe about the new figs. Yet, it’s a minor gripe since I rather have a fig than non at all. Did you check the instructions to see if it shows a different head for the remold later?

  2. December 26th, 2010 at 07:59 | #2

    I didn’t look at the instructions that carefully. I’ll check when I get a chance. I did confirm that Terradive’s instructions show a different head. Terradive is such a good mold that I’ll most likely get the repaint.

  3. Merle
    May 9th, 2011 at 18:41 | #3

    I just picked up Thunderwing (and got Terradive last weekend), and I wanted to thank you for the review – I think it’s a great toy, especially the vehicle mode, but I did have one gripe with the robot form.

    The guns on his shoulders may look awesome, but they make it absolutely impossible to bend his arms up!

    Terradive is definitely going to be one of my favorite figures for awhile; beautiful vehicle mode, great articulation in robot form, and I love the spear/trident, it’s really unique.

  4. May 10th, 2011 at 05:55 | #4

    Thanks Merle! I’m glad you find my reviews useful. I dug out my Thunderwing to see what you mean about the shoulder guns, and I see your point. However, those guns can be rotated to the side, and if you do that you can raise the arms easy. Yes I love the Terradive figure. I think he might be my favorite deluxe Movie-verse fig. Both the jet mode and robot mode looks great, and the transformation is truly one of a kind.

  5. Nightslash3535
    December 23rd, 2011 at 10:42 | #5

    There is one major flaw to the figure, those gunbarrels on the shoulders hinder articluation.

  6. December 23rd, 2011 at 17:34 | #6

    hi Nightslash. yes those guns can be a pain, but see my above comment.

    • Nightslash3535
      December 24th, 2011 at 18:04 | #7

      But it still prevents the arm from going over 45 degrees.

  1. December 23rd, 2010 at 04:12 | #1
  2. December 20th, 2011 at 06:37 | #2

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