Archive

Posts Tagged ‘Hot Rod’

Transformers T-Shirt

November 22nd, 2013 Comments off

Here is a Transformers T-shirt that I recently found at Kohl’s. I saw it and had to get it! The shirt was only $12.99, not the $20 you see on the tag.

This is the all-star Autobot team! From left to right: Bumblebee, Jazz, Optimus Prime, Hot Rod (or Rodimus), and Grimlock. All characters in their G1 bad-ass selves! If I had to pick 5 of the most famous Autobots, this would probably be it.

As testament to the popularity of this quintet, let’s examine how each character is updated in the more popular TF lines. In CHUG, Prime, Bee, and Hot Rod appeared in the very first wave! Grimlock followed shortly. It took Jazz a few years later to appear, but they all made it eventually. In the Movie-verse, Prime, Bee, and Jazz appeared in the very first film. Grimlock is confirmed to be the 4th movie. No word on Rodimus. In Animated, all 5 characters make appearances. In Binaltech/Alternator, the only one to not appear is Bumblebee, while the other 4 are re-imagined. And in the MP line, we got Prime, Grimlock, and Hot Rod. Bee is coming soon. Hopefully Takara will take a stab at doing Jazz.

All G1 Fans should get this should they see it! Transform and Roll Out.

Categories: Pics

G1 Targetmasters

December 27th, 2012 4 comments

Happy Holidays! I’m back home again for Christmas in SoCal. Time to dig out more treasures from my childhood. So today I think I will feature the Targetmasters.

In G1, Targetmasters came around in Season 4 and continued into Season 5. The gimmick here is the weapons of the main figure will transform into mini figures. Targetmasters came at the same time as Headmasters. I always felt that Hasbro gave the Headmasters top billing, and that Targetmasters got gypped by being the secondary citizens in the grand scheme of Master Technology. I dunno, personally I liked the Targetmasters better. I think having the weapon transform is cooler than the head transform, but that’s me.

The Autobots

Scoop with Holepunch and Tracer, Crosshairs with Pinpointer, Hot Rod with Firebolt

The Decepticons

Quake with Tiptop and Heater, Misfire with Aimless

All my Targetmasters are in great shape. They are all complete too, with the manual, but no box. The Season 4 figures (Hot Rod, Crosshairs, and Misfire) I played with extensively so I remember them well. The Season 5 figs I didn’t play with as much, probably because that’s about the time I felt that G1 figs were starting to lose their quality (not to mention the US cartoon ended). Oh yeah, the Season 5 Targetmasters are all “double” Targetmasters. That means they come with 2 Nebulan guns. Each gun transforms into a figure, and the guns can combine into a larger rifle type weapon. I know that sounds cool in theory, but in actuality the Season 5 weapon figures aren’t that good. They pale in comparison to the Season 4 weapon figs.

But as I look at them now, I’m liking the Quake figure quite a bit. He’s much better than I remembered. The rest of them is about how I remembered.

It’s too bad I didn’t have a bigger allowance back then. I probably would have bought even more Targetmasters. Come and think of it, I didn’t even buy Hot Rod and Misfire. Those were b-day presents from my cousin.

I might do a few more G1 nostalgic posts before this holiday season is over. Targetmasters… Transform and Roll Out!

Categories: Pics

Masterpiece Rodimus Prime Review Part 2

September 22nd, 2011 5 comments

OK, after more than 6 months of reviewing MP Rodimus Prime in alt mode in Part 1, today I’m going to review the robot mode in Part 2. I know, its way too late and I’m procrastinating way too much. But I just hate to do Part 1 then not do Part 2. Better late than never I always say.

Click here for pics of the box if that’s your thing.

Just like in alt mode, this Masterpiece figure will let you transform it as both Hot Rod or Rodimus Prime. Though I should point out now that the differences between the robot modes are slight. Let’s start by looking at the Hot Rod robot mode.

I think the first thing that should jump out at any hardcore G1 TransFan is how show accurate this figure is. MP figs are revered for their show authenticity and this fig did not disappoint in this area. Just look at it. This is exactly how Hot Rod looks in the G1 movie. The MP designers certainly did their homework and engineered a figure that captures Hot Rod down to the last detail. The colors are unmistakably Hot Rod with the red, orange, and yellow flames. They even got the legs right as that’s dark gray just like his G1 movie appearance. And speaking of legs, I’m particularly impressed here, because the shape of these legs is exactly like the animated design. The head mold is perfect Hot Rod. As far as toys go, this is most show accurate Hot Rod ever made. No complaints here.

Some might be quick to point out that Hot Rod did not have twin guns in G1 animated. In fact, he never really used guns as Hot Rod. In the Movie he simply shot lasers out of arm cannons the whole time. However, the G1 figure came with twin guns. The guns here is simply an homage to that fact, and personally I think he looks quite cool with the twin gun action. And if seeing Hot Rod with guns ain’t your thing, then don’t use them.

As far as poseability goes, this figure does a pretty good job. There’s plenty of articulation below the waist. The hips, knees, and feet are all capable of a wide array of motion. Ratchet joints are used at the hips and knees so he’s able to hold poses well. He can rotate at the waist. The head can turn from side and side and look up and down. Hand articulation is good, thumb and the rest of the hands are separate pieces like all the other MP figs. The arms suffer a little in this area because the shoulders are a little long. If you raise the arms straight up, the shoulders start to come in contact with the frame and that limits his overall arm motion. But that’s a small complaint for poseability and I feel there’s enough here to satisfy most fans.

The above pic shows off some of the gimmicks of the figure. We see Hot Rod use these features, though this fig is designed so you can use them in either robot form. The first one is the blue visor. We see Hot Rod use them as binoculars and for targeting early in the G1 movie. These visors are kept in the helmet of the fig. To display them, simply slide them down over the face. The second gimmick featured in this pic is the saw blades. You can do this on either hand. To use the saw blade, rotate the hand into the forearm at the wrist. The saw blade attachment is flipped out when you do this. The blade is a separate piece that you have to attach. There’s no place for it when its not in use.

MP figs of the Autobot leaders will always come with a Matrix. This figure continues that trend. This Matrix is smaller than the one that comes with MP Optimus Prime because the figure is smaller. It can be stored in the chest area like in the above pic. You simply flip down the lower chest panel to reveal the housing for the Matrix. You can take it out and have Hot Rod hold it as if he’s gonna open the Matrix since there is enough hand articulation designed to do just that.

Above is a pic for size comparison. The MP fig is obviously much bigger than the Classic fig. I probably should have taken pics of Hot Rod with other MPs but I didn’t have any handy.

Now let’s look at the Rodimus Prime robot mode.

Transformation from Hot Rod to Rodimus Prime is very subtle. All you have to do is the following:

  • Stretch out the legs at the hips. Look carefully at the very top portion of the legs where it’s orange, at the location connected to the waist. Notice that as Rodimus Prime, the legs are lowered more.
  • Raise the wings up a tad, and angle them in toward the center. This is hard to see from the pics (and I probably should have took some back shots). Its a very minor change. Most fans probably won’t even notice unless someone points it out.
  • Change the face plate. This is probably the most obvious difference. The figure has a cool mechanism of how to do this (again, should have took a pic). Both face plates are built into the head. To change, raise the helmet and position the face you want in front while the other one hides behind it. I know it doesn’t make much sense when I describe it in words, but believe me it’s cool.
  • Combine the two guns as one into a larger rifle. G1 Rodimus Prime used a rifle and it’s good to see the makers of MP not forget this. The concept of combining the twin pistols into a larger weapon is also ingenious. A very slick way of accounting for the weapons of both robot modes.

There you have it. That’s all there is to transforming Hot Rod to Rodimus Prime. Extending the legs out does make Rodimus Prime a little taller than Hot Rod, but not by much. The face plate change is good as the figure does look older and wiser as Rodimus Prime, and the twin guns combined as the rifle is a nice touch. But still, I don’t feel there’s enough of a difference here. I was really hoping for more distinctions between the two robot modes. Maybe some mechanics that clearly make Rodimus Prime larger. As is, the surefire way to distinguish between the two robot forms is the face. But if you’re looking at the figure from far away, it can be hard to tell if Rodimus is supposed to be Prime or not.

Poseability as Rodimus Prime is exactly the same as Hot Rod, so I won’t go into it again.

The Rodimus trailer converts to a battle station, just like the G1 toy. To do so, simply press the black button on top of the trailer and the two halves of the trailer shell will fold down (to see the back button, check out pics from Part 1). Then lift the cannon stand to an upright position and pull it up. Finally, raise the cannons themselves forward and rotate the handlebars up. A very simple transformation, but this piece feels very solid. Rodimus Prime can then ride this battle station like the pic below.

I should also point out that the trailer can hold all of Rodimus Prime’s accessories.

Unfortunately, this figure is not without its flaws. I touched on some of them already, both in this post and in Part 1. But there are others that I’ve yet to mention. Below I list them all in bullet points.

  • There are construction issues galore. The first one I will mention is the one concerning the visor gimmick. The visor has a tendency to fall down in front of Rodimus’ face when you don’t want it to. Many other fans have complained about this problem. With this issue present, I almost wish they didn’t do the visor.
  • Another construction issue: the hands are way too loose and way too weak. It’s not too bad when he’s not holding the gun, but the problem becomes obvious the moment you try it. Wrist joints have practically no support so it’s difficult to have Rodimus hold good poses with the guns. This is especially true when using the combined rifle since it’s twice as heavy. But more importantly, it’s very hard to place the guns in Rodimus’ hands. There are holes in the palms of the hands that are designed to have pegs on the guns stick in, but they just don’t work well. The guns fall off real easy if given a slight shake. I’m very disappointed with the whole hands mechanism. I almost wish they just keep it simple and do your standard fists with holes.
  • The figure is not good value. MSRP was $200. There are no diecast pieces. At first I thought the feet would be diecast, but upon closer inspection I don’t think they are. They are just high quality plastic with good paint.
  • More construction issues: the back of the figure does not hold up too well, on mine anyway. There is a tab mechanism that is supposed to lock the back in place, but more often than not it doesn’t work. On mine it’s always coming apart when I’m trying to pose him. He’s also a bit back heavy which further contributes to this problem.
  • I mentioned this in Part 1. But to re-iterate, transformation to alt mode is complex. You have to align everything just right or the alt mode won’t come together. The transformation process is not necessarily hard, but it’s very unforgiving. The slightest mis-alignment will mess up the alt mode’s appearance. And even after you do everything right, there are still gaps that appear on the sides of the vehicle. I expect more out of a MP figure.
  • Transformation to Rodimus Prime alt mode is lame, another thing I mentioned in Part 1. Having a front cab piece that folds over the figure like diaper is not my idea of transformation.
  • There’s not enough differences between Hot Rod and Rodimus Prime in their robot modes.
  • Rodimus Prime is not to scale with other MPs, with the exception of Grimlock and the upcoming smaller Optimus Prime MP. So the natural conclusion to draw here is that Takara is starting to scale them down. I guess this gripe applies to new MPs as a whole and it’s not exclusive to Rodimus Prime, but it’s something worth noting if you were expecting this figure to scale with previous MPs.

That’s a lot of gripes. MP Rodimus Prime is not a figure I can wholeheartedly recommend. Certainly not at the full MSRP of $200, which is what I paid. There are some design flaws, but what really chaps my hide are all the construction issues I listed.

At this point I should mention that Takara is working on a Version 2 of this figure. That will be the 2nd release and supposedly they will have fixed all the construction issues. My review is for the 1st release. Many retailers have the 1st version for $150 now, maybe because they know Version 2 is coming.

My final verdict is that this figure is good, but far from perfect. Rodimus is the weakest of the MP figures in my opinion, so get all the others first before you consider this one. He does have his strengths, the biggest one being the show accuracy of the figure in both alt and robot modes. But too many construction issues, combined with some questionable design choices and the high price tag, prevents me from giving this figure a strong recommendation. If possible, check out a friend’s first to see if you really want one. Or as an alternative, try to locate the US TRU exclusive version, which is only $59.99 (Rodimus only, no trailer). This version, however, has been released once already and scalpers quickly bought them all. No word on if more are coming.

In G1, Rodimus never really lived up to Optimus. It’s sad to see this trend continue, even in the Masterpiece line of TFs. But I think we should be appreciative of the fact that Takara tried something new and produced a MP Rodimus figure. Of course, right afterwards they went back to their usual ways of re-working the same old figures (eg. the new Optimus MP). C’mon Takara, enough is enough. Don’t forget that pioneering spirit that made Transformers so successful in the first place. Don’t forget to take transforming toys into new areas. Don’t forget to… transform and roll out!

Categories: Pics, Toy Reviews

Masterpiece Rodimus Prime Review Part 1

March 14th, 2011 4 comments

As mentioned in my my last, I bought Masterpiece Rodimus Prime. Here is part 1 of the review. I’m going to go over the alt modes first, even though he comes packaged in robot mode. I transformed him to alt mode so I figure I do this now before I transform him back.

Here is a pic of the figure as Hot Rod.

As far as appearance goes, this is probably the most show accurate Hot Rod alt mode in the history of TFs. The G1 toy was very good for its time, and the Henkei/Classic version was an excellent update of the star of the G1 Movie. But in terms of show accuracy, the MP figure has them both beat. Take a look at the outline of Hot Rod’s vehicle mode. This is exactly how he was shaped in the Movie. Masterpiece figures are known for show accuracy and this figure certainly did not disappoint. I think this is even more obvious when you look at the rear of Hot Rod’s alt mode, which is pictured below.

Check out the scene where Hot Rod races up the hill with Daniel to catch the shuttle, early in the Movie. During this scene there is a good shot of Hot Rod from the rear view. This figure has captured that look perfectly. No other Rodimus figures even come close to the MP as far as reproducing this look.

The colors on this figure is classic Hot Rod. I think everyone knows what his colors are supposed to be so I won’t go into it. The red, orange, and yellow on the figure is reproduced faithfully. Windows are painted blue and that is accurate also. All the chrome bits that you would expect are there, including his side thrusters, engine, and rims. Clear yellow bits are used for the headlights. Overall, no gripes from me about the paint apps or the detail on this figure.

Tires are made of rubber like other vehicles in the MP and Binaltech line. Hot Rod comes with two guns like the original G1 toy (the non-Targetmaster version). On the engine you can attach a gun like pictured below. You can do this with either gun, but not both at the same time. Personally I think it’s kinda lame, but it was a G1 feature so it’s good to see the MP fig still account for that.

Unfortunately, there are quite a few issues with the MP Rodimus. I will go into each of them.

Hasbro/Takara stopped using die-cast in TFs long time ago, even in the MP line. Rodimus is no exception. Only die-cast I can detect are the feet pieces. Considering I paid over $200 for this fig, I expected a little more die-cast.

Transformation from robot to car was quite difficult. He is complex in terms of design, and in my book that’s a good thing. But what makes it an issue is that the pieces on this figure do not come together as well as they should. Add to it the already difficult transformation and you have a figure that is simply frustrating to do. Hasbro/Takara has made complex figures before, such as MP Megatron and leader class Optimus from the 2nd Movie. But those figures are well engineered and all part and pieces fit where they’re supposed to go when you do it right. MP Rodimus is not one of these figures.

My main gripe is on the sides of the vehicle. Check out the pic below.

Notice there is a very large “hole” on the side, around the thrusters where his hands go. This is pretty much the best that I can get it. I’ve checked the pics on Seibertron and they have it at about the same configuration. The figure is designed so the parts would come together more, but this is simply not the case. I really don’t like the design of the hand placement. It gets in the way of the connection. The pic below shows a bottom view and illustrates how the hands are placed in this mode.

I’ve checked the instructions carefully and I looked at Seibertron pics and I’m confident this is the proper placement. There is simply too much there for the sides to come together nicely. The irony is that the hand is designed so it can fold into the forearm. The reason for this is so Hot Rod can whip out his saw-blades (I’ll go more into this in part 2), but I would rather they ditch the saw-blade feature if it means there’s room to fold in the hands so in alt mode the sides would come flush.

The other construction issue I have has to do with the large bottom black panels towards the rear in the leg area, also pictured above. Mine doesn’t seem to want to snap in nicely, at least on one side. Not sure if I can get this to be better. It is sometimes dangling off, and this leads me to my next issue. There is practically no clearance on the bottom in alt mode. Those black pieces I mentioned, the large red piece right next them, and the head, they are almost touching the ground when Hot Rod is placed on a flat surface in alt mode. And they will touch the ground if you don’t get everything just right. This figure is not meant to be rolled around or you might damage these pieces.

Below is a shot for size comparison. MP Rodimus with Animated and Henkei Rodimus.

Now let’s look at this figure in Rodimus Prime alt mode. To do it, you attach the trailer that comes with the figure. He looks quite solid in this mode. It’s show accurate the the details and colors do not disappoint. He kinda looks like an RV in this mode, but that’s just how he looks. Maybe that’s why he never lived up to Optimus.

My main gripe with this mode is has to do with how the trailer is attached. The trailer comes with a hidden front piece that resembles Hot Rod’s hood and seat area. To attach the trailer, the Hot Rod fig goes into the trailer head first, then that front piece come around and covers Hot Rod’s ass. See the pic below for yourself.

I’m very disappointed with this mechanism. I didn’t think that front piece would be necessary and the trailer can attach toward Hot Rod’s rear, like MP Optimus.

Last pic for part 1 shows off MP with Titanium Rodimus.

I’ll reserve my final thoughts for when I do part 2, which is the robot mode. Until then… Transform and Roll Out!

EDIT 09/22/2011:
Click here for Part 2 of the review.

Categories: Pics, Toy Reviews

Masterpiece Rodimus Prime in the Box

February 27th, 2011 4 comments

Several weeks ago I received MP Rodimus Prime. I still have not opened this figure. I intend to do this soon, but before that I thought I take some pics of him sealed in the box.

Rodimus is finally getting the MP treatment that he deserves. Could Galvatron be next? That would complete the G1 leaders. Anyway, I plan on doing a full review. Until then… Transform and Roll Out!

Categories: Pics

Masterpiece Rodimus Prime

August 31st, 2010 5 comments

I love the Masterpiece line. Figures made in the MP line are most definitely worthy of the Masterpiece designation. They are well-designed, show accurate, large, robust, and possess complex transformations that would appeal to the mature Transfan. MPs are the ultimate interpretation of G1 characters in their G1 incarnations. The only exception to this rule I can think of is Movie MP Starscream. In the US he is released as a Leader class ROTF figure. I’m not sure why Hasbro chose to release him as a MP in Japan. Maybe they just want to milk the MP brand.

The next MP to be released is Rodimus Prime. News of his upcoming release came out either last month or the month before. But at that time we only had very early prototype pics that were not colored. I’m happy to report that there are more finalized pics of MP Rodimus Prime. Click here for the full report. The post is in Japanese but you can still drool over the pics.

Go Rodimus! He’s getting some big time love in 2010. In addition to this, there is the FansProject Protector add-on for Classics/Henkei Rodimus that I reported earlier in the year. There is also an Animated Rodimus Minor toy that many people have already reported sightings of. 2010 is looking like the year of Rodimus! I must have all of these!

Right after Hot Rod became Rodimus Prime, his first directive to Autobots inside Unicron was… Transform and Roll Out!

Categories: Pics, TF News

Transformers Animated Arcee Review

May 30th, 2010 Comments off

As promised, here is the review for Animated Arcee. I first opened this figure about a week ago.

I’ll start the review with the alt mode. Check out some pics below.

As you can see from these pics, Arcee is one sexy and sleek ride. I have yet to see Arcee in Animated, so I can’t really comment on the figure’s show accuracy. But like I mentioned in my last post, I’m making the assumption that her appearance in the cartoon is just like the package art, and if that’s the case then this figure has properly captured the look. As far as colors go, this Arcee is undoubted G1 inspired. The overall pink with white stripes is unmistakenly G1, and I like the the yellow headlights painted on the front hood. The Autobot symbol is painted on the windshield. The shape of the alt mode also takes heavy cues from G1, only major difference is probably the inclusion of wings on the Animated version.

In alt mode, Arcee rolls well on a flat surface. The two swords that she uses in robot mode can be placed into the rear wheel compartment, and it’s always a plus in my book when all accessories are accounted for in every mode. The wings can be detached if you prefer the G1 look. Hasbro certainly did not forget the hardcore G1ers when Arcee was designed. Like all other Animated figures, Arcee is all plastic.

Below are some size comparison pics. The only thing I have handy is Classics Hot Rod so here they are. In alt mode she appears to be just a little smaller than Hot Rod.

I do have several gripes about the alt mode. The first is that her wings just love to fall off. Don’t get me wrong, it’s not like they will cast off if you simply invert the figure or if she’s given a slight shake. They generally stay on ok if you don’t touch them, but that’s the problem. The wings are positioned so that you will probably always accidentally make contact (especially during transformation), and the slightest physical touch will probably knock them off. I kinda wish the peg and hole mechanism here was better fitting. My second gripe is that Arcee is one of those figures where you will have to measure if you got all the parts into their proper locations when you transform her back into alt mode. Most other figures in the Animated line have mechanisms in place that helps you connect the parts and pieces together, such as tabs and grooves in well-situated locations. I like to think of them as “guides” that let you know a part is placed into its proper configuration in alt mode. Arcee for the most part does not have such a mechanism. Most of the parts, especially in the limbs, you will have to figure out if you got them into the right spots. In the alt mode pics above, you can kinda see that she’s not perfectly symmetrical in a lot of the shots, and that’s a direct consequence of not having this mechanism. This would be less of an issue if Arcee wasn’t so well articulated (more on this in the robot mode section), but the fact is she is capable of a wide range of motion, and without the “guides” that I mentioned it can be tough to get her to look perfectly balanced unless you’re willing to spend a long time doing it.

Now let’s take a look at the robot mode. I like her transformation process. I recommend first taking the wings off when you transform her, because they will probably fall off anyway. Going to robot mode is not at all complicated, but at the same time it’s complex enough to feel like she has transformed.

Overall I really like the robot mode. IMO this is probably the best-looking Arcee figure Hasbro has produced. Most of the time, Arcee is either a character that is conjured up by the show creators without a toy (G1 Movie and season 3+), or an afterthought added to a toyline in which she did not appear (Michael Bay movies). For these reasons, most of the time, the Arcee toys doesn’t look quite right, or we simply don’t have a basis to gauge the toy’s accuracy. This is not the case with Animated. The character appears to be properly planned and a toy accurately produced. The look and feel of this Arcee is a great representation of the character. I think with a little modification, this toy can even pass for G1 Arcee. I would love to see a TF customizer attempt this.

In the pic above, you can see that the swords are stowed in the same place as alt mode when not in use. In robot mode this becomes her back, a very appropriate place to hold her swords.

In robot mode the wings are just as likely to fall off. Sometimes I take them off during transformation, then forget to put them back on in robot mode. This is why in all the pics below she appears without the wings. She’s got great articulation, though. I won’t describe it, just check out the pics for yourself.

Below are some size comparison shots, one with wings and one without. In robot mode, she actually appears a little bigger than classic Hot Rod.

I do have one gripe about the robot mode. There is a slight construction flaw in the figure. On my figure, there is a tab in the right knee joint that prevent the lower right leg from straightening all the way. The knee joint does have a hole that is meant to go over the tab, but either they made the tab too big or they made the hole too small. I guess I can take a knife and either file down the tab or cut the hole bigger, but I feel I should not have to do this. Out of the package she should be without these kinds of flaws.

My final verdict about this figure is you should pick one up if you see one at your local TRU. But keep in mind that I can’t recommend her as highly as some of the other Animated figures due to the shortcomings I mentioned. Maybe I’ve been spoiled by other figures in this line, but I have come to expect a very high quality from the Animated figures. The construction and mechanical design flaws that I mentioned keep this figure from getting a higher recommendation. However, this figure does have some great aesthetics, great poseability, and is perhaps the most accurate Arcee ever produced. And let’s not forget she is produced in extremely limited numbers, hard to find and indeed very rare. So if you see one, do not hesitate to buy one.

“Truth is power.” Transform and Roll Out!

Categories: Pics, Toy Reviews

FansProject Protector – Rodimus Prime

April 20th, 2010 3 comments

Long-time readers of this blog know that I am a fan of all things FansProject. The add-ons and figures that they produce are of the highest caliber. TF qualities valued by the hardcore TransFan, such as show accuracy, attention to detail, transformation mechanism, character appearance, robust construction, and room for all accessories in every mode (no lame concept of hammerspace here), are clearly evident in every piece they design and produce. I have posted news and reviews of offerings from FansProject in previous posts, such as the TFX-03 City Commander Add-On Set and news of Warbot Defender. Oh, BTW, I have received Defender some weeks back. I give Defender the highest recommendation possible, so if you are on the fence about buying one, hesitate no more and order one now. Yes I know the price is a turn off, but once you have the figure in your hands, you will realize the money was well spent. Anyway, I have every intention of doing a full review on Defender (aka Springer), so look for it soon.

Today’s post is about the upcoming “Protector” add-on set for Classics Rodimus, aka Hot Rod. Much like the City Commander add-on set, this package will enhance the appearance of Hot Rod so he appears more like Rodimus Prime. FansProject have released new images of this set. In alt mode it is attached to Hot Rod as his trailer, and in robot mode it puzzle-forms into his “armor” so his appearance more resembles the not-so-famous Autobot Leader.

Sharp TF fans have probably noticed by now that FansProject is using the functions of these characters as their names. FansProject is not tied to Hasbro in any way, shape, or form, and to get around licensing issues they have creatively came up with these identifiers. In G1, Rodimus Prime’s function was Protector, Springer was Aerial Defense, and Ultra Magnus was City Commander. See the pattern? I’m also guessing Warbot corresponds to Autobot.

Anyway, feast your eyes on these new images of Protector. I know I will be buying one.

I’m very excited about this add-on! Transform and Roll Out!

Categories: Pics, TF News

My 80s G1 Transformers Artwork

December 28th, 2009 2 comments

I am home for the holidays, so I once again have access to some of my old stuff. Last time I scanned in a really old Diaclone catalog. Today I’m going to scan in some of my old Transformers artwork from the 80s.

As I look at these now, I can’t help but laugh. I guess I had a lot of time on my hands when I was a kid if I was going to sit there and draw these. I should point out that none of these were traced. I drew them while looking at the box art.

I know I drew more of these, but can’t seem to find them now. If I find them I will scan them in as well.

Until next time, this is Hsunami Prime reminding you to… Transform and Roll Out!

Categories: Pics